tag:blogger.com,1999:blog-5566812856818816172.post4892814602078996737..comments2023-08-01T12:09:16.545+02:00Comments on The *urnaks: New trees previewKurnakhttp://www.blogger.com/profile/04474173104387646680noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5566812856818816172.post-79807422264219649752010-07-14T19:51:34.038+02:002010-07-14T19:51:34.038+02:00These boring talents should be just trainable, lik...These boring talents should be just trainable, like Blizz already said. I know they're mandatory for your spec to be viable and also keep on pairs with another class spec that fulfills the same role (destro lock-arcane mage, resto druid-resto shaman, retri pally-fury warrior, etc). Blizzard hasn't stopped repeating they want to get rid of these passive enhancers, yet they have left the trees cluttered with them. Making them trainable (or at least the major part), will free talent points to be invested in making different "flavours" of the cookie-cutter spec (something Blizz will never get rid of). Right now there isn't much choice and you end having two choices like some mana return or increased spell range and nothing else. On the other hand I don't consider boring talents that cause procs, like Bloodsurge or Hot Streak and are worth keeping in the trees.Kurnakhttps://www.blogger.com/profile/04474173104387646680noreply@blogger.comtag:blogger.com,1999:blog-5566812856818816172.post-16289070166756295862010-07-14T17:17:28.435+02:002010-07-14T17:17:28.435+02:00To be completely honest.. you can never, ever hope...To be completely honest.. you can never, ever hope to have a talent tree without the "boring" talents. Unless you want to enable people to play without having any talent points invested at all.<br /><br />The passive increase in ability that some (most?) talents give, are mandatory for playing that spec. There is no such thing as "optional" talents if you have other talents that are obviously mandatory. The sole reason for this is the amount of talent points you have to spend. In order to play a certain spec right, you'll have to spend x talent points to get talent y. To be any good in said spec, you need talent y. This has always been the case and will never change, unless talent trees are made obsolete completely.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5566812856818816172.post-69362320930925496152010-07-14T17:13:15.646+02:002010-07-14T17:13:15.646+02:00I pretty much agree with all you've said here....I pretty much agree with all you've said here. Just pruning the existing trees massively is a good start, but now they really need to add some more options back in to actually give you some choice. For example the first tier of the feral tree currently only has five talent point options in it, so you have to take them all to even get to second tier. Choice? Or the druid resto tree... you can take <i>all</i> the talents in it at the moment and still have points left over. That's not what I'd call having options.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.com