I should say the weird design affects almost every object class, specially weapons, but I find the swords the most poignant. Maybe because I love swords, both in game and real life. I find they have some kind of inner beauty despite they're designed to kill. Or at least they were, hard to see people carrying swords nowadays :)
So, take a look at classic WoW designs. Most of them are quite simple but they look good. There're some exceptions, like the Blade of the Titans, that looks like some weird tool to put bread or pizzas in an oven, but the rest of them look very real. We get from european straight-bladed swords to curved blades like katanas and scimitars. Even most high quality swords look simple in design, and this probably was the ignition point where Blizzard decided to go into the land of the wild dreams and start producing the weirdest looking items I wouldn't call "swords" even in my most twisted nightmares.
Starting with The Burning Crusade swords start looking odd and lacking all balance between the handle and the blade. And after practicing 3 years of ken-jutsu with a bad balanced katana I can tell you how important is balance in a sword. If the blade weights too much it costs more to swing and strikes aren't so precise. And if the handle is too short the grapping of the sword becomes a nightmare. Ok, this is a game, so it doesn't need to reflect real world 100%, but at least I'm expecting some simple logic in designs. And another thing it really bugs me out: Blizzard started making all rare/epic swords pointless (as in "no point at the end of the blade"). Take for example Brutal Gladiator's Greatsword
I've seen a lot of comments about the robes designs (all cloth chest items look almost the same, all dark and simmialr since the patterns aren't noticeable) but I think the case of swords is just worse every time. And I fear the worst to come with Cataclysm :_(
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