After some minutes a raid starts to form and we manage to get 8 guildies plus one tank from Sempher Fi, a friendly guild we've raided with since the times of Molten Core. People is fed up with Naxx and also few items would be useful since all of us are covered in good gear thanks to badges and ToC hc runs, so they want to try Ulduar. Only me, the tank from SF and maybe two other players knows the place or at least have a slight idea of tactics. The only two times we tried an Ulduar run was an utter disaster (epic fail!), with everybody running around scattered and pulling everything that moved, so I was afraid this would end in the same way. At least we had a maintank who could run the place blindfolded and single-handed. Still there's a spot that could be covered by any class since I was willing to tank, heal or dps. Finally our tank friend (an imba tank, with whom I did Trial of the Crusader 10man) brings another tank from another top guild and I switched my pally to healer.
I was happy things were going so smooth, but happier because people was seeing new content and getting some gear (although several items ended disenchanted!). The next fight was Kologarn. I always liked that fight, it gives you a great feeling of bravery when the colossus goes down. We even got an unexpected achievement, Disarmed, since the left arm (which nobody was dpsing) was also destroyed due to aoe fire when right arm and body were killed at the same time. So deeper we went into the antechamber to face the crazy cat lady, Auriaya, a frantic fight with that damn fear scattering the whole raid and kittens everywhere. Tank explained tactics and the plan was executed in a clockwork style (even nobody got damage from the void explosion) and she died doing what women know to do better than men: screaming.
It was a bit late and maintank announced he had time for only one try at the Assembly of Iron. Again tactics were briefed and there we went. I wasn't confident enough since this fight can turn very messy if people doesn't pay attention. Brundir's the most dangerous with the Overload and Lighning Whirl attacks, followed by Steelbreaker and his Fusion Punch that must be dispeled asap. Fight started and we had the second "oh shit" moment of the night when a combination of Overload and Fusion Punch left the maintank at 1%. But from the deeps of the chamber a shining flash of light struck the tank restoring his life enough to survive. A brave paladin called Turnak (*wink* *wink*) had saved the fight with his Holy Shock. We kept pressing on and we lost our restoration shaman, putting more pressure on me and the restoration druid, but thank goodness he had reincarnation ready and again joined the fray. One by one the Assembly of Iron went down, awarding us two new achievements. We had cleared the siege and the antechamber and I couldn't be happier.
I'm glad to know my guild isn't the only one just now working its way through Ulduar. Just because progress is slow doesn't mean it can't be fun
ReplyDeleteThanks for stopping by!
ReplyDeleteOur guild has always followed the policy of keeping recruits to a minimum and only truested people, but that cripples even our casual raiding. So I'm glad we finally had the opportunity to go there without wiping before downing the first towers (as it happened before). I find the Ulduar fights exciting and I'm looking to go past Antechamber. Who knows... maybe some day I'll see Yogg-Saron.